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It is currently Wed Dec 11, 2024 7:26 pm
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Blastiose_ex
Dragon Tamer
Joined: Fri Feb 23, 2007 2:36 pm Posts: 186 Location: The Golden Skuntank
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This is a team I made for standard OU 5th gen battling (with Dream World) @ Lum Berry Trait: No Guard EVs: 176 HP / 252 Atk / 60 Def / 20 SDef Adamant Nature (+Atk, -SAtk) - DynamicPunch - Bullet Punch - Payback - Ice Punch Just a standard Machamp anti-lead. Has good offensive synergy with Chomp{abagoora} @ Liechi Berry Trait: Sturdy EVs: 232 Atk / 24 Def / 252 Spd Jolly Nature (+Spd, -SAtk) - Shell Smash - Waterfall - Stone Edge - Earthquake Thanks to Sturdy and Shell Smash, Abagoora makes a very powerful offensive threat. I wish he was a tad faster, but meh. Stabs+EQ give him great coverage. Considering switching to Adamant and Salac Berry. @ Rugged Helmet Trait: Sturdy EVs: 252 HP / 4 Atk / 252 Def Relaxed Nature (+Def, -Spd) - Stealth Rock - Rapid Spin - Gyro Ball - Explosion Good defensive Pokemon. Sturdy is definitely a good thing. The moveset's a bit iffy, but Rapid Spin is a must for protecting Abagoora and Ulgamoth @ Choice Scarf Trait: Sand Veil EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Outrage - Earthquake - Brick Break - Fire Blast I anticipated dragon dance sweepers being a bit more popular than they are, and Scarf Garchomp being the perfect solution, so garchomp might not be the best choice for this team. Nonetheless, Chompy is a pretty useful pokemon, outspeeding almost every offensive threat and hitting them with outrage. Earthquake is a solid, reliable move. Brick Break is not really necessary, but has pulled my butt out of the fire a few times. Fire Blast is for those annoying Nattoreis that pop up all the time and seem to give my team problems.
{urugamosu} @ Life Orb Trait: Flame Body EVs: 124 Def / 252 SAtk / 132 Spd Timid Nature (+Spd, -Atk) - Butterfly Dance - Bug Buzz - Fire Blast - Hidden Power [Ground] I don't see why more people don't use hp ground on this thing, it's very useful. Just a classic Butterfly Dance special sweeper. The defensive ev's might be misplaced, i don't know what i was thinking. Not many problems, except for bulky waters that can take a +1 bug buzz and spit back a Toxic. Burungeru normally walls this thing but most don't carry toxic because of Will-o-wisp (F) @ Leftovers Trait: Serene Grace EVs: 176 HP / 100 SAtk / 232 SDef Calm Nature (+SDef, -Atk) - Thunder - Substitute - Ice Beam - Softboiled The special wall that beats Burungeru any day of the week. An odd set for sure, but substitute can help her survive to launch a thunder with a 60% paralysis rate (49 factoring in accuracy) at physical pokemon before she has to switch back. Yes, I know it's weird.It's been doing pretty good so far, but any comments and suggestions would be appreciated. Thanks
_________________ FRIEND CODES Name: Kenny Black: 3396-3216-0388 Platinum:0131 6405 3972 HG:3653-2811-9825 Up for a battle anytime! Just send me a PM.
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Mon Jan 24, 2011 5:37 pm |
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MUNCHLAX :)
Ace Trainer
Joined: Mon Apr 19, 2010 12:19 am Posts: 252 Location: You remember the twin towers?
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i will rate later just a few quick things
machamp lead means politoed 100 percent accurate hynosis just go for a 252/252 spread on ulgamoth im not sure if the defense evs are that useful as its resists scizor bullet punch
_________________pm me for a battle my fc is 4297 5662 5505
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Wed Jan 26, 2011 1:24 pm |
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Blastiose_ex
Dragon Tamer
Joined: Fri Feb 23, 2007 2:36 pm Posts: 186 Location: The Golden Skuntank
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Okay thanks. Yeah, I'm thinking about replacing the Machamp lead, not sure what to use though.
EDIT: Replaced Machamp for the following Rankurusu {rankurusu} @ Leftovers Trait: Magic Guard EVs: 68 HP / 80 Def / 252 SAtk / 108 SDef Modest Nature (+SAtk, -Atk) - Psycho Shock - Thunder Wave - Focus Blast - Pain Split
_________________ FRIEND CODES Name: Kenny Black: 3396-3216-0388 Platinum:0131 6405 3972 HG:3653-2811-9825 Up for a battle anytime! Just send me a PM.
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Wed Jan 26, 2011 4:11 pm |
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hammythepig
Ace Trainer
Joined: Fri Nov 16, 2007 7:57 am Posts: 302 Location: Whitby, Ontario, Canada
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Blastiose_ex wrote: I don't see why more people don't use hp ground on this thing, it's very useful. Just a classic Butterfly Dance special sweeper.
Um, can someone give me a link to the list of the new 5th gen attacks? Because I want to be able to call new moves 'classic' as well. And can someone please rate my team, unless that is what MUNCHLAX is going to do: MUNCHLAX wrote: i will rate later just a few quick things Then never mind.
_________________Soul Silver: FC: 1033-7425-8991 Name: Andrew Black: FC: 5028 3780 4610 Name: Hammy
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Wed Jan 26, 2011 7:50 pm |
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B-Mac
Dragon Tamer
Joined: Fri Aug 06, 2010 3:00 pm Posts: 149 Location: wherever there's a place to sleep...
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This is my first Uber team on pokemon lab. I have very little experience with the Uber metagame and I did the majority of my battling in the tier today trying to see how the team works together. @ Leftovers Ability: Hyper Cutter EV's: 252 HP / 4 Def / 252 Spd Jolly Nature (+Spd, - Sp. Atk.) -stealth rock -earthquake -taunt -uTurn pretty much a standard lead gliscor off of smogon. Taunt, Stealth Rock, U-Turn and save for later (if it survives). I ran into a lot of Azelf leads none of them using explosion because they set-up rocks and then get hit by gliscor's U-Turn, which OHKO'd all but 1 of them (I faced four of them). Gliscor can come back later in the game, to reset SR or just to try and scout; mainly reset stealth rocks. I'm fine with Gliscor on the team, but I would like for it to serve more purpose. Maybe as a set-up lead and possibly mid-game clean-up instead of just resetting SR. @ magnet Ability: Magnet Pull EV's: 208 HP / 252 Sp. Atk. / 48 Sp. Def Calm Nature (+Sp. Def., -Atk) -thunderbolt -HP Ice / HP fire -substitute -magnet rise Don't get me wrong on this, magnezone can serve two purposes for me in Ubers. It can either be a special sweeper with HP Ice or a steel trapper with HP fire. When HP fire Magnezone comes in the first thing I do is use Magnet Rise and then set-up substitute and can either thunderbolt the crap out of anything not steel or use Hidden Power Fire to try and kill the steel. With HP ice you get a traditional BoltBeam that runs well off of magnezone excellent Sp. Atk. Magnezone isn't as useful as Starmie but I stuck with it in order to trap Jirachi, Palkia, Lucario and the occasional Skarmory. Magnet Rise has to be there or else Earthquake and Earthpower are coming at it the next turn. @ shed shell / leftovers Ability: Sturdy EV's: 252 HP / 4 Def / 252 Sp. Def. Careful Nature (+Sp. Def., -Sp. Atk.) -spikes -toxic spikes -rapid spin -payback forretress comes in handy while in with a pp staller (lugia for example). Clear out entry hazards and then layer one the spikes and toxic spikes, once that's done I can either use payback to damage or switch to another poke. Lugia's absolutely hate my forretress for some reason, they leave me either wide open to set-up in their faces or watch them set-up and then switch out in fear of an explosion. I faced three Lugia's and the opponents did three different things; one switched out right away, the other set-up and tried to pp stall me, and the other set-up and switched out the second I switched from spikes to toxic spikes. All in all, Forretress loves walls and stallers and I especially love it when I can get three layers of spikes up and move into Toxic spikes before my opponent has a clue what I really am doing. I could use explosion in place of payback but it involves a complete overhaul of him and he probably wouldn't operate the same. @ Life Orb Ability: Inner Focus EV's: 252 Atk / 4 Sp. Def. / 252 Spd Adamant, Jolly -agility -close combat -crunch -stone edge This guy serves as the late game clean up, nothing special. One turn agility set-up and he will out speed nearly everything in the Ubers tier, even with an adamant nature. Lucario's movepool other than agility is predictable but it provides great coverage against a lot of opponents and with him serving primarily for late game cleanup he really only needs to outspeed his enemies and he can pretty much KO them with one hit. @ Life Orb Ability: Air Lock EV's: 32 HP / 252 Atk / 8 Sp. Def. / 216 Spd Jolly Nature (+ Spd, - Sp. Atk) -dragon dance -earthquake -outrage -overheat The 8 EV's in Sp. Def. are for buffer in case of an ice move, but most of the moves just KO since Rayquaza doesn't have the best of defenses. Rayquaza after one Dragon Dance can sweep hardcore, possibly eliminating half of the opponent's team (2 full sweeps after switching in from gliscor's U-Turn). EQ, Outrage and Overheat are to cover rayquaza's weaknesses and they also provide excellent coverage. The only poke that can resist outrage and overheat is Heatran, and a guaranteed (after a Dragon Dance) first strike EQ will definitely OHKO. Unless I came up against another Rayquaza (already set-up) almost nothing is prepared for the all out hell that this thing can cause. Of course rayquaza is even more deadly when his dance partner is with him in the party... @ Life Orb Ability: Intimidate EV's: 252 Atk / 4 Def / 252 Spd Jolly (+Spd, -Sp. Atk.) -dragon dance -earthquake -flamethrower -outrage It's just unfair! having two of the most powerful dragons on the same team should be illegal. Salamence 99% of the time packs an almost carbon copy of rayquaza's movepool and can pretty much be said that it is rayquaza's little brother. I throw Salamence in immediately after rayquaza faints in order to keep the pressure on the opponent. Salamence is just as capable of sweeping the opponent as Rayquaza, but in the Uber battles that I took place in mence fainted after Life Orb triggered in three battles. I noticed that salamence and rayquaza aren't normally paired together, even though smogon recommends using salamence with rayquaza. It's also funny that I had more Salamence encounters than Rayquaza in my battles, I guess the extra 5 BP in speed is beneficial to some. I primarily use mence after rayquaza due to the fact that one opponent figured out the pair after I threw mence in and it did cost me five turns to make up for it. ---In 7 battles I had two 6-0 sweeps and three 5-1 sweeps. I only have one loss thanks to Rayquaza and mence fainting from Life Orb damage and the opponent having TWO lugia's. I faced him again in the same situation and he only had one lugia that time and I still had some trouble with rayquaza and mence out. It doesn't help when the only two pokes left are lucario and forretress. I used forretress for the anti-pp stall and then used lucario to go for the kill. I'm sure there's a few improvements that could be made to the team and I will gladly appreciate them. Thanks for letting me ramble.
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Wed Jan 26, 2011 8:33 pm |
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shinashu taji
Pokemon Master
Joined: Thu Feb 19, 2009 6:49 pm Posts: 1196 Location: William McKinley High School. Lima, Ohio.
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Sorry to all those who have waited. I will get to everything in one post later in the week. Possibly Friday, probably Sunday. I will go through all those that have not been rated and rate them if they match all the guidelines. If they don't meet all the guidelines then they won't be rated at all, so if your team hasn't been rated go to the first page and see the requirements to have a team rated and EDIT them into your post so they can be rated. Thank you for your continued patience and I am sorry for the delay, college life keeps you busy.
_________________ I suck at WiFi battling.
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Wed Jan 26, 2011 10:10 pm |
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MUNCHLAX :)
Ace Trainer
Joined: Mon Apr 19, 2010 12:19 am Posts: 252 Location: You remember the twin towers?
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Blastiose_ex wrote: This is a team I made for standard OU 5th gen battling (with Dream World) [{deoxys-s} @ Focus sash Trait: Pressure Evs: 144 DEF 252 SPEED 112 Atk/Sp atk Jolly/Timid -Spikes/Extremespeed - Stealth Rock -Shadow Ball -Taunt
Standard lead deoxys-s, in fifth gen i have noticed most people don't have entry hazards so i have given you a lead that can do that.You can have any choice of lead i just chose this instead of machamp because of 100 percent opposing hypnosis from politoed sucks and entry hazzards so abagoora and ulgamoth have better chance of smashing stuff up.{abagoora} @ Liechi berryTrait: Sturdy EVs: 252 ATK/ 4 HP/ 252 Speedadamant Nature (+Spd, -SAtk) - Shell Smash - Aqua jet- Stone Edge - FlailGo look up Rayquaza's priority using capabilitys, its a monster, after 2 shell smash's abagoora's attack is extremely high also. After the liechi and 1 shell smash abagoora has 865 attack.Abagoora also gets Aua jet as a priority move which is really sweet, most people also don't see abagoora gets flail with sturdy and shell smash and liechi flail is a monster with [i think] 250 base power.it also has 326 speed which is nice but higher would be better, jolly is wasted on abagoora.Nattorei @ Leftovers Trait iron barbs EVs 252 HP /228 DEF/ 28 SP DEF Relaxed/impish -Gyro Ball/Power Whip -Spikes/Stealth Rock/Protect -Leech Seed -Thunder Wave
Its nattorei, relaxed or impish for if you want gyro ball or power whip, personally i feel power whip is better as you can beat burengeru. If you Don't want to use deoxys-s then i would suggest spikes, or stealth rock on this guy. Leech seed and thunderwave are good together but remember gyro ball and thunder wave is stupid. @ Choice Scarf Trait: Sand Veil EVs: 4 SP ATK / 252 Atk / 252 Spd Lonely Nature (+Spd, -SAtk) - Outrage - Earthquake - Stone Edge- Fire Blast Scarf Chomp is Scarf Chomp. A few edits most of my own accord as i think stone edge has more coverage then brick break and you shouldn't have a negative sp atk nature on chomp with sp atk moves. {urugamosu} @ Life Orb Trait: Flame Body EVs: 252 SPEED 252 SP ATK 4 SP DEFTimid Nature (+Spd, -Atk) - Butterfly Dance - Bug Buzz - Fire Blast - Hidden Power [Ground] Other then the EVS , fine, standard.Burengeru @ Leftovers Trait water absorb EVS 236 HP 100 DEF 172 SP DEF Calm -Boiling Water -Recover -Hidden Power Electric -Toxic
Pretty standard set. You use this guy as having both Ulgamoth AND Natoorei you need burungeru.Deense evs or bold nature are needed on burungeru, 100 alwaysed worked for meIt's been doing pretty good so far, but any comments and suggestions would be appreciated. Thanks Enjoy
_________________pm me for a battle my fc is 4297 5662 5505
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Thu Jan 27, 2011 10:02 am |
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Blastiose_ex
Dragon Tamer
Joined: Fri Feb 23, 2007 2:36 pm Posts: 186 Location: The Golden Skuntank
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Okay thanks for the tips
_________________ FRIEND CODES Name: Kenny Black: 3396-3216-0388 Platinum:0131 6405 3972 HG:3653-2811-9825 Up for a battle anytime! Just send me a PM.
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Thu Jan 27, 2011 1:13 pm |
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B-Mac
Dragon Tamer
Joined: Fri Aug 06, 2010 3:00 pm Posts: 149 Location: wherever there's a place to sleep...
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MUNCHLAX wrote: Blastiose_ex wrote: This is a team I made for standard OU 5th gen battling (with Dream World)
{abagoora} @ Liechi berry Trait: Sturdy EVs:252 ATK/ 4 HP/ 252 Speed adamant Nature (+Spd, -SAtk) - Shell Smash - Aqua jet - Stone Edge - Flail Go look up Rayquaza's priority using capabilitys, its a monster, after 2 shell smash's abagoora's attack is extremely high also. After the liechi and 1 shell smash abagoora has 865 attack. Abagoora also gets Aqua jet as a priority move which is really sweet, most people also don't see abagoora gets flail with sturdy and shell smash and liechi flail is a monster with [i think] 250 base power.it also has 326 speed which is nice but higher would be better, jolly is wasted on abagoora.
*ragequit's r us*
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Thu Jan 27, 2011 5:00 pm |
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MUNCHLAX :)
Ace Trainer
Joined: Mon Apr 19, 2010 12:19 am Posts: 252 Location: You remember the twin towers?
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ITS CALLED CHEATING DEAL WITH IT!!!!!
also i will rate your team tomorrow when i have time for research and stuff
_________________pm me for a battle my fc is 4297 5662 5505
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Fri Jan 28, 2011 3:40 pm |
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hammythepig
Ace Trainer
Joined: Fri Nov 16, 2007 7:57 am Posts: 302 Location: Whitby, Ontario, Canada
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Um, can someone please rate my team?
_________________Soul Silver: FC: 1033-7425-8991 Name: Andrew Black: FC: 5028 3780 4610 Name: Hammy
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Fri Jan 28, 2011 4:00 pm |
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shinashu taji
Pokemon Master
Joined: Thu Feb 19, 2009 6:49 pm Posts: 1196 Location: William McKinley High School. Lima, Ohio.
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shinashu taji wrote: Sorry to all those who have waited. I will get to everything in one post later in the week. Possibly Friday, probably Sunday. I will go through all those that have not been rated and rate them if they match all the guidelines. If they don't meet all the guidelines then they won't be rated at all, so if your team hasn't been rated go to the first page and see the requirements to have a team rated and EDIT them into your post so they can be rated. Thank you for your continued patience and I am sorry for the delay, college life keeps you busy. hammythepig wrote: Um, can someone please rate my team? It will get done on Sunday. I have been busy with school work and other things today, and I'm only taking a break to watch a rerun of The Simpsons.
_________________ I suck at WiFi battling.
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Fri Jan 28, 2011 4:10 pm |
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B-Mac
Dragon Tamer
Joined: Fri Aug 06, 2010 3:00 pm Posts: 149 Location: wherever there's a place to sleep...
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I am perfectly fine with waiting, take your time. I've been modifying my monotype teams and creating some new ones too, those will be later...
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Fri Jan 28, 2011 4:51 pm |
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hammythepig
Ace Trainer
Joined: Fri Nov 16, 2007 7:57 am Posts: 302 Location: Whitby, Ontario, Canada
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Ok, take your time. I just wanted to know when if it would be done, i dont care about when.
_________________Soul Silver: FC: 1033-7425-8991 Name: Andrew Black: FC: 5028 3780 4610 Name: Hammy
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Fri Jan 28, 2011 6:05 pm |
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GofD
Pokemon Master
Joined: Wed Aug 04, 2010 5:38 pm Posts: 1422 Location: Somewhere in this general area.
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Ok just an FYI, my teams on the last page at the bottom, I had a few times where my team was overlooked because it was the lats post on the last page... (that doesnt sound like im complaing does it, cause im not complaing.)
_________________ A glass is never empty it will always be full of air, unless its in a vacuum, THEN its empty.
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Fri Jan 28, 2011 7:38 pm |
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MUNCHLAX :)
Ace Trainer
Joined: Mon Apr 19, 2010 12:19 am Posts: 252 Location: You remember the twin towers?
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B-Mac wrote: This is my first Uber team on pokemon lab. I have very little experience with the Uber metagame and I did the majority of my battling in the tier today trying to see how the team works together. Mew @ Lum Berry Adamant 252 HP 184 ATK 36 DEF 36 SP DEF U-turn Explosion Stealth Rock Taunt
GLISCOR is possibly one of the worst leads you could possibly use in ubers besides maybe plusle....[no offence] but in a tier populated by special attackers and water attackers.I've given you this mew although groundon and shedinja would work well for what you have here. Againt other leads: Shedinja lay up rocks GTFO. Deoxys anything just u-turn it will most likely taunt and they will hopefully just get up rocks or nothing at all.Lum berry is for lead darkrai as you can live a dark pulse easy. @ LeftoversAbility: Magnet Pull EV's: 208 HP / 252 Sp. Atk. / 48 Sp. Def Sassy Nature (+Sp. Def., -Atk) -thunderbolt -HP fire - Explosion-substitute Now remember in Ubers steels are very common as walls the only wall that doesn't fly, rest/talk or steel is deoxys.So you generally want a trapper and magnezone does it well as it resists dragon and is a great counter to specs dialga come in on a -2 draco and trap him and smack him with HP Fire, explosion > Magnet rise as ground moves are only on groudon, shaymin-s and sometimes palkia. @ leftovers Ability: Sturdy EV's: 252 HP / 4 Def / 252 Sp. Def. Careful Nature (+Sp. Def., -Sp. Atk.) -spikes - Gyro Ball- Sleep Talk- RestYou have no shedinja on your team so you don't need rapid spin an as i have said before deoxys is the only wall that toxic spikes affect and everything else in ubers is kinda frail [in an uber way] So i gave gyro Ball and rest/talk for longevity nd make sure you have sassy and 0 speed as many things in uber are Ultra fast so gyro ball is a 2HKO On most things./color]
[color=#FF4000]Palkia @ Choice scarf Modest 252 SP ATK 4 DEF 252 SPEED Spaciel Rend Hydro Pump Thunder Hidden power Fire
You had no special attackers on your team so i fixed it with this dude pretty standard except HP Fire for shedinja and steels. @ Life Orb Ability: Air Lock EV's: 32 HP/ 212 ATK / 12 SP atk / 252 SP EEDHasty Nature (+ Spd, - Sp. Atk) -dragon dance - Stone Edge-outrage -overheat On rayquaa you always use max speed incase of an opposing scarfers and when using sp atk moves never lower the stat its stupid. Stone edge because it hits lugia super effectively and earthquake does almost nothing in ubers. @ Life Orb Ability: Intimidate EV's: 252 Atk / 4 Def / 252 Spd Jolly (+Spd, -Sp. Atk.) -dragon dance -earthquake -flamethrower -outrage standard just agin use hasty or naive and 4 sp atk evs and agian stone edge not earthquake.Good team overall but lacks a physical wall to deal with rayquaza which is where giratina might work or lugia but your choice if you don't want a physical wall.
_________________pm me for a battle my fc is 4297 5662 5505
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Sat Jan 29, 2011 7:25 am |
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B-Mac
Dragon Tamer
Joined: Fri Aug 06, 2010 3:00 pm Posts: 149 Location: wherever there's a place to sleep...
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I pretty much knew it Gliscor would be trashed. Thanks for the rating and I'll try and test out your recommended changes when I can get internet connection, I'm on my droid right now...
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Sat Jan 29, 2011 12:21 pm |
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MUNCHLAX :)
Ace Trainer
Joined: Mon Apr 19, 2010 12:19 am Posts: 252 Location: You remember the twin towers?
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Why don't you also try out this set which works great as a revenger and wall @ Chesto Berry Careful 244 HP 104 ATK 160 SP DEF Rest Meteor Mash Stealth Rock Bullet Punch {Metgross} @ Leftovers Adamant 204 HP 200 ATK 104 SP DEF Bullet Punch Pursuit Explosion Ice Punch
_________________pm me for a battle my fc is 4297 5662 5505
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Sat Jan 29, 2011 2:10 pm |
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B-Mac
Dragon Tamer
Joined: Fri Aug 06, 2010 3:00 pm Posts: 149 Location: wherever there's a place to sleep...
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I'll try the first metagross set, I never had pursuit in my moveslot for any poke because of how crappy I am at predicting switches (moves on the other hand, I can usually see what's gonna come at me). Chestoresto seems rather odd on a metagross, but I have had loads of success with it on kingdra in OU, (I know it's completely different, but movepool strategies oddly work the same for me in all tiers no matter what the poke). Thanks for the suggestion, Lax.
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Sat Jan 29, 2011 10:51 pm |
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MUNCHLAX :)
Ace Trainer
Joined: Mon Apr 19, 2010 12:19 am Posts: 252 Location: You remember the twin towers?
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well pursuit is for more then anything trapping MEW when its trying to baton pass
_________________pm me for a battle my fc is 4297 5662 5505
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Sun Jan 30, 2011 3:09 am |
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NastyNati311
Psychic Trainer
Joined: Fri Jul 30, 2010 6:59 pm Posts: 81 Location: Cincinnati, Ohio
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I know that I'm not certified to rate teams, but I thought I would just throw out a word of advice to B- Mac. It seems like your Rayquaza and Salamence are move wise, and type wise the exact same pokemon. Lets say you get into a situation where you have both of them left, and your opponent has a scarfed Kyogre. Your boned. That's why diversity is usually the key in wifi battling. I'm not huge into Ubers, but I'm sure that diversity is still big in that particular metagame as well. Just my thoughts, take it or leave it.
_________________Heart Gold Friend Code: 4383 9902 6814FC changed recently. Anyone who has registered me should change it in their Pal Pad.My trading thread: viewtopic.php?f=36&t=27005
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Mon Jan 31, 2011 6:39 pm |
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hammythepig
Ace Trainer
Joined: Fri Nov 16, 2007 7:57 am Posts: 302 Location: Whitby, Ontario, Canada
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almost done shinashu taji? Take your time, its just been a couple days.
I'm still patient.
_________________Soul Silver: FC: 1033-7425-8991 Name: Andrew Black: FC: 5028 3780 4610 Name: Hammy
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Mon Jan 31, 2011 6:57 pm |
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MUNCHLAX :)
Ace Trainer
Joined: Mon Apr 19, 2010 12:19 am Posts: 252 Location: You remember the twin towers?
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Scarf kyogre Or indeed Scarf ANYTHING has to be gone for the rayquaza- mence partnership to work.Timid scarf palkia is an optio also but thats why i made your team explode so much, to kill scarfers that think they're better then you.
_________________pm me for a battle my fc is 4297 5662 5505
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Tue Feb 01, 2011 11:07 am |
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B-Mac
Dragon Tamer
Joined: Fri Aug 06, 2010 3:00 pm Posts: 149 Location: wherever there's a place to sleep...
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Thanks Nati for the advice. Somehow, I haven't had much problem with scarfers. my opponents try to throw a scarfer out as their 3rd or 4th poke while I still have 3 or 4 left too, and in all cases I eliminated the scarfer before rayquaza and mence go out. I could replace mence with anything in the tier except for ninjask, which like Munchlax said was a speed boost+swords dance and GTFO. Ninjask is also crippled because the opponent could always just attack the first turn and set-up after ninjask faints. I'm always open for suggestions and my next RMT will be a series of monos.
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Tue Feb 01, 2011 4:58 pm |
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kareboo233
Bug Catcher
Joined: Fri Feb 04, 2011 10:27 pm Posts: 2
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Darkrai lv 100 282 HP 232 Attack 174 Defence 368 Special Attack 199 Special Defence 283 Speed
Ominous Wind Dream Eater Dark Void Dark pulse
Blaziken lv 100 330 HP 277 Attack 162 Defence 289 Special Attack 155 Special Defence 201 Speed
Blast Burn Brave Bird Sky Uppercut Blaze Kick
Gengar lv 100 266 HP 158 Attack 162 Defence 327 Special Attack 166 Special Defence 277 Speed
Dark Pulse Psycic Shadow ball Dream Eater
Salamence lv 100 366 HP 353 Attack 183 Defence 243 Special Attack 168 Special Defence 209 Speed
Dragon Claw Crunch Zen headbutt Fly
Flygon lv 100 343 HP 291 Attack 187 Defence 178 Special Attack 210 Special Defence 195 Speed
Dragon Claw Crunch Hyper beam Fly
Vaporeon lv 100 452 HP 147 Attack 154 Defence 350 Special Attack 224 Special Defence 123 Speed
that ish my best of my best teams XP
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Fri Feb 04, 2011 10:49 pm |
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