|
|
It is currently Wed Dec 11, 2024 9:45 pm
|
|
Page 1 of 1
|
[ 2 posts ] |
|
Author |
Message |
metagross4
Dragon Tamer
Joined: Tue Oct 21, 2008 1:12 pm Posts: 196 Location: Where Chandelure stores the souls it burns for fuel! Mwahahahaha
|
I need alot of help on the moveset. This jellicent is meant to be a bulky survivor. His partner since it is vgc doubles, is hydreigon who knows surf for a quick restore
Jellicent M Bold Leftovers Water abosorb
Scald Ice beam Hex Energy ball
If ice Beam or energy ball isnt suppereffective, scald away. Then ic i get the birn, hex away
|
Fri May 06, 2011 9:54 am |
|
|
Mutant_Mewtwo
Pokemon Ranger
Joined: Tue Dec 20, 2005 2:37 am Posts: 582
|
Jellicent (M) @ Leftovers Trait: Water Absorb EVs: 248 HP / 216 Def / 44 Spd Bold Nature (+Def, -Atk) - Will-O-Wisp - Recover - Taunt - Surf
Thats standard Jelli, Essentially. Obviously for Double Battles you don't want Surf so Scald is a better Option. Whether or not you want to run Scald and Will-O-Wisp is up to you, if you don't run Scald with either Ice Beam, Energy Ball or Shadow Ball. Depending on the coverage you require. So...
Jellicent (M) @ Leftovers Trait: Water Absorb EVs: 248 HP / 216 Def / 44 Spd Bold Nature (+Def, -Atk) - Will-O-Wisp / Ice Beam / Energy Ball / Shadow Ball - Recover - Taunt - Scald
|
Fri May 06, 2011 10:57 am |
|
|
|
|
Page 1 of 1
|
[ 2 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 22 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|